Many modern video games include a list of achievements that players can earn as they play. These trophies often reward the player for taking actions beyond the normal plot or path of the basic story. For some, achievements reward creative gameplay, add replayability, and encourage exploration. For others, they are annoying, repetitive distractions that artificially make a game seem bigger or more complex than it is. What do you think? Do achievements make games feel more or less enjoyable?
